Things have been gearing up! We’ve been pretty busy working on the gameplay video, so I figured I’d take the opportunity to fill ya’ll in on our recent progress.
As you know, we recently decided, for better or for worse to push Cold Comfort on the steam Greenlight platform. We’ve had some great critique, but also some perturbed viewers that have mentioned the glaring lack of video gameplay, and rightfully so! We’re busy working on it, and we’d like to share with you how that is going.
Please note that these aspects are aspirational, and intended to provide an overview of the our intentions for the game as it evolves. It is not a promise or guarantee that these features will be added within the outlined intervals, or that they will be added at all.
Cold Comfort is a competitive multiplayer co-op zombie tactical shooter (Geez, that’s a mouthful!) in the early stages of development, and we don’t want to give too much away, but the basic look and feel is definitely important to future players.
The HUD (Head-Up-Display) as you know, is the method by which information is visually relayed to the player as part of the game’s user interface. While designing the HUD, we definitely wanted to keep a few things in mind, and the debate was constantly form vs function. We didn’t want it to overpower the screen and become a distraction, it should enhance the gamplay, not hinder it.