The Killjoy Arcade is just one of the POIs that you’ll come across in Seneca, our Alpha map. And what does any arcade need? Arcade cabinets of course! We’ve made two separate upright cabinet models, a racing game model, a pinball machine as well as a light gun model as bases.
We’ve then gone and made a number of branded games, and are presently using a custom built in-house tool that uses instanced meshes and data tables to generate the arcade cabinets. The tool optimizes draw calls, and reduces CPU overhead.