What made you want to go to school for game development?
I actually have an electronic background but I wanted to do something a bit more computer art oriented. I started with web development but it wasn’t really my cup of tea, so I switched to game development, because I was (and still am) a gamer at my core. Then the Oculus Kickstarter happened. I was f***ing hyped, and I knew there was a Realtime 3D modeling school in the city I’ve been studying web development, so I applied, and did that for a year.
I had one of the first Oculus Rift Development Kits in my hands pretty soon, thanks to our teachers, and it was a blast. I knew I had to work on Virtual Reality stuff at the end of the year, but I wanted more, so I applied for a Masters at ENSAM specialized in Virtual Reality and new interfaces, which I aced! It’s actually a very big engineering, and they have loads of branches in France like mechanics, craftsmanship, energy and one branch doing VR and interfaces, which was in the same city as the two other schools I’ve been in.
Two awesome years they made my teeth on Unity, and I started using Unreal Engine for good last year. Also I did an internship at Technicolor last year, and I have a pending patent as well, thanks to the research I did at Technicolor. Right now I have a full time job in a building engineering company. I’m doing the Virtual Reality visualization of the building information modeling data. I’m a team of one, so it gets pretty heavy sometimes depending on how much stuff there is to do.